I call this one the “mining chamber” and tried to create a labyrinthine cavern of twists, turns, nooks, crannies and, of course, mine-ables.
And lava.
Can’t forget the lava.
Reasons why I want user-controlled spawner blocks, even if it’s just in creative mode:
1) Squids de-spawn when you’re not looking at them
2) I want a room full of squids
3) Even if I add a cubic metric butt-ton of them before the last save, I’m scared they’ll go away before my adventurers get there
4) There are other creatures I want in my chambers that de-spawn at the slightest provocation.
Last of the alpha-draft adventure map pix.
Comments? Opinions?
More pix from my project. Yes, I am rebuilding all of these.
Especially the sewer level. It was fun.
Just a few pictures of the alpha draft rooms. Each room has a math puzzle to solve, except the obsidian pyramid, in which you have to literally find the answer before lava completely covers the interior of the pyramid.
I’m so nasty, sometimes.
Thanks a bunch, Notch
So, you’ve all heard by now - or all of you that care about Minecraft - that they’ve updated Minecraft again with taller worlds. Yay. And jungles. Yay. And massive trees. Yay. And pet cats. Yay.
And I now have to re-make my adventure map in progress because I’m that gosh-darn obsessive-compulsive.
Boo.
It’s times like this that I wish Minecraft had a copy-paste mode. Or mass replace commands like the maps in World of Minecraft (coughfreeplugcough).
Because digging/rebuilding a large volume of large rooms with scenarios and redstone and every last sort of malarky I could think of is not just a can of arseholes. It’s not a sack of arseholes. It’s a frikkin’ large shipping container of arseholes with a side order of armpits.
At least I get the swamp/jungle I wanted in room 3.
And then there’s the thing I’m dreading - destroying the original. Yes, ‘cause retard!me decided to add hazards like lava and water and monsters, oh my!
At least it gives me something to do when I’m resting my feet.
