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Shall We Play A Game?

I may have concocted an ice-breaker game that COULD be a drinking game if you like. For the alcohol-haters or dieters out there, I’m adjusting my rules to say ‘forfeit(s)’ so y’all can replace that with “takes a drink”/”eats a disgusting candy”/”surrenders a chip” according to your needs.

Whilst I would like play-testers, I’m also planning to use this on my D&D group next week. So it’s not VITAL that it gets play-tested by then. Onwards to the play. The name of the game is “Jealousy”

One player is “It” - the one who suggests the game should begin as “It”. Of course, all players are not allowed to lie. If they’re caught lying, then they take a double forfeit.

1) “It” makes assumptions about other players at the table, one at a time.
2) If “It” is correct, the player asks if “It” is jealous.
2) a. If “It” lacks the assumption in play, they forfeit.
3) If “It” is incorrect, the player forfeits.
4) “It” continues to assume about another player in a clockwise direction until the circle comes around to “It”
5) The role of “It” passes clockwise and it all starts over again

The game ends when one player runs out of forfeits.

What say y’all? Viable or non-viable game?

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